KingdomAge Logo
alt_example alt_example alt_example
  • Home
  • Login
  • Register
  • Information
    • WIKA
    • Forum
    • Gallery
  • Buy Points
    • Buy Points
    • Premium Features
  • Testimonials
    • Testimonials
    • Interviews
Menu

Masks changes lives

Use masks to change your own race
and enter new adventures. Enjoy powers,
mounts, quests, dungeons and much more.

alt_example

Blow your mind

Increase your experience doing quests in party, killing smart monsters, traveling trains, getting mounts, using a wanted list, hotkey bar and much more!

alt_example

Time is golden

Make quests inside instances, enjoy the time and timed store systems, automatic attribute balance, emoticons,
AFK regeneration, rupees, etc.

alt_example

GENERAL // NEWS

  • 02 April 2019 (22:49) by [ADM] River
     

    Some images of the Game

    Image 1 (click here)

    Image 2 (click here)

    Image 3 (click here)

    Image 4 (click here)

    Image 5 (click here)

    Image 6 (click here)

    Image 7 (click here)

    Image 8 (click here)

    Image 9 (click here)

  • 02 April 2019 (01:36) by [ADM] River
    SERVER IS NOW RESETED!

    Hello, friends.

    We proudly report that we have successfully completed our first 3-month server reset, as promised. With that, we were able to develop systems, fix various problems and balance the game. And we will continue to use this process.

    All players have been deleted, but all accounts have been retained. In addition, exclusively on this first reset, we have added again all the VIP points you have purchased from the game. Then check your VIP points balance in your account before buying again.

    The store is open again for 1 month (it closes on May 2).

    The 3-month reset model allows us to clean up data with problems in the players in the database and the server in general. Therefore, we intend to continue with this model until we have a stable, playable game with a good interested public.

    Your opinion is very important to us, so we can develop this game successfully.
    Visit our Forum or Discord to give us your opinion!
    We appreciate that.

    Forum (click here)
    Discord (click here)


    IMPORTANT:
    The next 3-month reset will take place on July 1st.

    Have fun!


    Regards,
    Your Game Staff.
  • 18 February 2019 (02:38) by [ADM] River
    UPDATES AVAILABLE SO FAR


    2019/02/09

    - Experience rate from 3x to 20x (party exp still kept)

    - Removed Premium Stamina


    2019/02/11

    - Save chat log and show missing translation only for managers (was lagging too much the clients in which was translating)

    - Huge upgrade on items (added several attributes to items, like names, descriptions, decay item ids, and so on)


    2019/02/12

    - Will Power attribute limit 50 to 100

    - Train now accepts bank money also

    - VIP prices updated (everything more cheaper)

    - Updated attribute window descriptions

      Attack:
      Before - "It increases your physical or magical damage (except weapons of sages), depending of your vocation."
      Now - "It increases your physical/magical damage."

      Defense:
      Before - "It increases your physical defense by shield."
      Now - "It increases your physical defense."

    - Power - Magic Strings fix: was not able to learn it

    - Power - Angelus
      Exhaust 5s to 600s

    - Power - Magic Shield
      Duration 60s/120s/180s to 200s/400s/600s

    - Power - Magic Strings
      Will Power Attribute +20 to +10

    - Huge upgrade on items (last part of the previous upgrade on items)

    - Stamina healing while in PZ


    2019/02/13

    - Power - Guardian
      Before: "It attracts challeging all creatures around, if the caster has a target. Otherwise, it pushes them away."
      Now: "It attracts challeging all creatures around."

    - Power - Guardian
      Mana 30/60/90 to 30/40/50


    2019/02/14

    - Chats revamped (for players, the only important change is that World chat changed its exhaustion from 120s to 5s)


    2019/02/15

    - Fix Action in Container and return message (crash fix)

    - Power - Strong Will: Crash fixes and others
      Block 20% to 10%
      Added absorption on boost 1
      Removed reflection (crash reason, because was looping it)


    2019/02/16

    - Teleport working within instances

    - Hunting Areas as Instance
      Removed old quest boxes
      Moved instances to northwest
      Fixed teleports within instances
      Instance system revamp
      Instance system fix: They can be removed instantly now
      Instance is removed when the last member logs out
      Yggdrasil stopped to recreate party
      Fixed some warning prints
      Changed teleport effect of some teleport items
      Instances being removed instantly

    - Fix Magic Wall after reloading (crash fix)


    2019/02/17

    - Several fixes on Position class (it means for instances)
      Fixed combat area pos (eg, monsters spells)
      Position fix of place creature as extended
      Monsters pushing itens within instances (was breaking them)
      Monster dancestep fix within instances (was not making the dancing step when was targeting at 1x1 distance)

    - DSI: Teleports as actions

    - Added Treasure Chest with 1K in Erembor's temple

    - Added AOL / Magic Wall in Sage Shop
      AOL for 1000gps
      Magic Wall rune for 100gps

    - Added description to AOL

    - Summons not removed on left instance


    2019/02/18

    - Cannot logout inside instances

    - Adding skull on combat

  • 11 February 2019 (12:36) by [ADM] River
    Experience rate and server reset

    Since we are still in development and with experimental changes, we decided to set up the server's experience rate to 20x and reset our server per 3 months. This means you will receive 20x what you would receive before, and all players will be removed after 3 months (but not the accounts). We think this should be the best for balance this game that has too many new features that are unbalanced.

    Next Server Reset will happen on 2019/04/02.

    * Since the first moments were too unbalanced, all accounts will get your VIP points back at the next Server Reset. It means, if you donate before the Server Reset, you will receive it again on the Server Reset.


    Additionally, you can invite your friends to be in party to receive more experience:
    • With 2 players in party, you will receive +33.333%
    • With 3 players in party, you will receive +66.666%
    • With 4 players in party, you will receive +99.999%
    • With 5 players in party, you will receive +133.332%
    • With 6+ players in party, you will receive +166.665%
    For example, if you are in party that has, on total, 2 players, and kill a Troll (20 of experience) this is the way you should calculate:
    floor(20XP (Troll's XP) * 20 (Server XP rate) * (1 + 0.33333) (Party extra XP))
    = floor(400 * 1.33333)
    = floor(533.332)
    = 533
    Now, since has 2 players in Party, each one will receive:
    floor(533 / 2 (Party size)) = floor(266.5) = 266 XP

    With same example of Troll:
    - 3 players in party will receive 666 XP in total and, each player, 222 XP
    - 4 players in party will receive 799 XP in total and, each player, 199 XP
    - 5 players in party will receive 933 XP in total and, each player, 186 XP
    - 6 players in party will receive 1,066 XP in total and, each player, 177 XP
    - 7 players in party will receive 1,066 XP in total and, each player, 152 XP
    ...
    - N players in party will receive 1,066 XP in total and, each player, (1,066 / Party Members) XP


    XP = Experience


    Any questions, suggestions or anything you want to say, access our Forum or Discord:
    Forum (click here)
    Discord (click here)


    Regards,
    Your Game Staff.
  • 10 February 2019 (20:16) by [ADM] River
    Shop is now open until 2019/03/10!
  • 09 February 2019 (19:18) by [ADM] River
    UPDATES AVAILABLE SO FAR


    2019/01/26

    - Client version name updated

    - Client terminal updated

    ---

    2019/01/27

    - Removed unneeded dll

    - Fixed terminal window focus

    - Fixed 'new hotkey' buttons Add / Cancel

    ---

    2019/01/28

    - Fixed attribute tooltips after use it

    ---

    2019/01/29

    -  NPCs not yells anymore when you are at a different floor

    -  Armor and defense are now the same thing

    - Fixed power icons

    ---

    2019/01/30

    - Fixed hole at x3400 y2610 z7 in Rookie Island

    - Detoxify: Can cast with any boost

    - Power - Grappling Hook: Added 'Paralyze Duration' on description

    - Power - Ground Shaker: Added 'Paralyze Duration' on description

    - Power - Cosmic Fury: Added 'Paralyze Duration' on description

    - Power - Holy Vigor:
        Mana 100 (Boost 3) to 40/70/100
        Absorb 50% to 20%/35%/50% and Duration 15 to 5s/10s/15s

    - Power - Charm: Vocation Paladin to Bard

    - Power - Guardian:
        Mana 40/70/100 to 30/60/90
        Exhaust 1.5s to 2s

    - Power - Fist of Vengeance:
        ATK +30%
        Added Paralyze 2s/3s/4s

    - Power - Angelus:
        Mana 80/140/200 to 60/120/180
        Exhaust 1.5s to 5s

    - Power - Divine Caldera:
        Mana 80/140/200 to 60/120/180
        ATK +60%

    - Power - Subdue The Enemy:
        Mana 80/140/200 to 200 (Boost 3)
        Duration 5/10/15 to 5 (Boost 3)
        Exhaust 30s to 20s

    - Power - Strong Will:
        Block Ratio 100% to 20%
        Absorb Ratio 50% to 25%
        Reflect Ratio 25% to 15%

    - Power - Blessed Shield:
        Mana 160/280/400 to 350 (Boost 3)
        Exhaust 1.5s to 60s
        Duration 20s/40s/60s to 10s
        MinHealth 30% to 25%

    - Protection level has changed from level 20 to level 10

    - Staffs/Instruments are now based on Attack attribute

    - Power - Vanishing into Thin Air:
        Duration 5s/10s/15s to 4s/6s/8s
        Exhaust 30s to 20s

    - Bank system fixes

    ---

    2019/02/01

    - Fix: VIP list cloning when move to another instance

    - Fix: Regeneration after eating food

    ---

    2019/02/02

    - Some prices has been fixed/updated

    - Minimum damage are now 75% of maximum damage (Tibia is 0)

    - Luck attribute:
        Attribute limit has changed from 100pts to 50pts
        Damage increasing has changed from 50% to 75%

    - Added HP/MP per point at attributes window

    - Dodge per point has changed from 0.90% to 0.50%

    - Will Power attribute:
        Attribute limit has changed from 100pts to 50pts
        Magical defense limit has changed from 90% to 50%

    - Attack attribute factor has changed from 100% to 50% (maximum damage is now 50% of what were)

    - Power - Vanishing Into thin Air: Removed health restriction to use it

    - Weapons
        Learner
          Learner club attack from 14 to 15
          Learner bolt attack from 19 to 16
          Learner dagger attack from 10 to 16

        Knight/Paladin
          Tournament axe attack from 22 to 24
          Tournament club attack from 18 to 20
          Silver axe attack from 26 to 30
          Silver club attack from 22 to 25
          Heroic axe attack from 30 to 42
          Heroic club attack from 26 to 35
          Solar axe attack from 34 to 54
          Solar club attack from 30 to 45
          Blessed axe attack from 38 to 66
          Blessed club attack from 34 to 55
          Divine axe attack from 42 to 78
          Divine club attack from 38 to 65

        Assassins
          Shimmer dagger attack from 14 to 22
          Scavenger bolt attack from 25 to 28
          Scavenger dagger attack from 18 to 28
          Quimera bolt attack from 28 to 40
          Quimera dagger attack from 22 to 40
          Ornamented bolt attack from 31 to 52
          Ornamented dagger attack from 26 to 52
          Titan bolt attack from 34 to 64
          Titan dagger attack from 30 to 64
          Diamond bolt attack from 37 to 76
          Diamond dagger attack from 34 to 76

    - Venom:
        Mana from 40/70/100 to 50/80/110
        Duration from 5s to 15s
        Shoot range from N to 1
        Damage type from poison to physical (but with poison effect still)
        Attack factor by hit from 150% to 30% (but as duration increased, it does not means that the damage decreased)

    - New powers:
        Shield Bash
        Hammer of Justice
        Smite
        Stab
        Fan of Knives
        Shadowstep
        Expose Weakness
        Nightblade

    - Power - Leap:
        Mana 20/35/50 to 40/60/80
        Exhaust from 1.5s to 2s
        Push distance from 5 to 3

    - Power - Vanishing into Thin Air
        Duration 4/6/8 to 5/10/15
        Mana 40/70/100 to 80/120/160
        Exhaust from 0.5s to 15s
        Removed restriction for use only at 30% or less of HP
        Added a instantly heal (10%/20%/30%)

    - Power - Blood Sucker:
        Mana 140/170/200 to 80/120/160
        Exhaust 2.5s to 3s
        Attack +150%, but divided in 10 hits
        Heal was based on damage damage, now 15%/25%/35%

    - Power - Benumb the Mind:
        Exhaust 2.5s to 30s
        Duration 5/10/15 to 3/6/9

    - Power - Acid Element: Mana 40/70/100 to 20/25/30

    - Power - Guardian Golem:
        Mana 40/70/100 to 200/220/240
        Health factor +75%
        Min health 50 to 300/450/700

    - Removed some powers of Bard vocation:
        Tempo Up
        Encore
        Silent Notes
        Serenade
        Magic Strings
        Semifusa
        Harmonic Field
        Charm

    - Readded power Magic Strings

    - Power - Fatal Blow: Mana 20/40/60 to 25/30/35

    - Power - Front Sweep: Mana 40/70/100 to 80/95/110

    - Power - Battle Theme:
        Mana 140/170/200 to 40/70/100
        Exhaust 1.5s to 2.5s
        Factor +125% to +10
        Duration 10s/20s/30s to 60s/120s/160s

    - Power - Inspiring Song:
        Mana 140/170/200 to 40/70/100
        Exhaust 1.5s to 2.5s
        Factor 125% to +10
        Duration 10s/20s/30s to 60s/120s/180s

    - Power - Vallhala Hymn:
        Mana 240/270/300 to 200/260/320
        Exhaust 1.5s to 60s
        Duration 10s/20s/30s to 20s/30s/40s

    - Removed some powers:
        Echo Song
        Tempo Down
        Heroic Rhyme

    ---

    2019/02/03

    - Fixed NPCs behaviour with rude words and masks

    - Fix any premium player could remove player from wanted list and get bounty

    - Fix kill wanted character and receive bounty

    - Power - Create Ammunition: Fix inexistent id of ammo when use other weapons

    ---

    2019/02/04

    - Fix: Now is possible to cast powers, that requires mouse targeting, at instances

    - Crash fix on Player::getDefense

    - Defense formula factor +100%

    - Power - Slowly Heal:
        Mana 20/70/120 to 60/80/100
        Heal 25%/50%/100% to base+perLevel*level (base = 200/250/300 | perLevel = 2/2.5/3)

    - Power - Instantly Heal:
        Mana 40/140/240 to 20/30/40
        Heal 10%/25%/50% to base+perLevel*level (base = 20/35/50 | perLevel = 1/1.5/2)
        Exhaust 0.5s to 2.5s

    - Power - Holy Vigor:
        Absorption 20%/35%/50% to 30%
        Duration 5s/10s/15s to 6s/12s/18s

    - Power - Leap : Distance 3/6/9 to 5/7/9

    - Power prices fixes:
        Assassin Spirit: 250gps to 700gps
        Pressure Points: 250gps to 1500gps
        Battle Theme: 7000gps to 250gps
        Inspiring Song: 7000gps to 700gps
        Magic Strings: 7000gps to 10000gps

    - Power - Fan of Knives: Damage fix (now basing on target's health, instead of caster)

    - Power - Elemental Chaos: Damage is now always based on boost 1

    - Power - Battle Theme:
        Level 60 to 10
        Damage fix

    - Power - Inspiring Song:
        Level 60 to 20
        Damage fix

    ---

    2019/02/05

    - Crash fix at dual-wield

    - Added some hunting areas
        3 of LvL 100
        3 of LvL 80
        1 of LvL 60
        Opened bridge to Mavigic (Hydras)
        Opened gate to Krog-Har (Orcs)

    ---

    2019/02/06

    - Trains cost 2000gps to 200gps

    - Map fixes

    - Powers with dual-wield weapons has it's value divided by 2 (only with has daggers on both hands)

    - Power - Phase Ammunition: Exhaust 2s to 8s

    - Power - Blackening the Sky:
        Min Level 80 to 100
        Price 10000 to 50000

    - Power - Leap:
        Distance 5/7/9 to 3/6/9
        Mana 40/60/80 to 20/30/40
        Exhaust 1.5s to 5s

    - Power - Fan of Knives:
        Min Level 40 to 100
        Price 1500gps to 50000gps

    - Potions changes:
        Small Health Potion (Slow Heal) - Heal 320 to 240
        Small Health Potion (Fast Heal) - Heal 320 to 240
        Medium Health Potion (Slow Heal) - Heal 720 to 480
        Medium Health Potion (Fast Heal) - Heal 720 to 480
        Great Health Potion (Slow Heal) - Heal 1400 to 720
        Great Health Potion (Fast Heal) - Heal 1400 to 720
        Medium Mana Potion (Slow Heal) - Heal 360 to 320
        Medium Mana Potion (Fast Heal) - Heal 360 to 320
        Great Mana Potion (Slow Heal) - Heal 720 to 480
        Great Mana Potion (Fast Heal) - Heal 720 to 480

    - Attack attribute factor 50% to 25% (maximum damage are now 25% of what were at the beginning)

    - Power - Strong Will:
        Duration 10s/20s/30s to 60s/120s/180s

    - Power - Holy Vigor: Duration 6s/12s/18s to 60s/120s/180s

    - Power - Shield Bash: Mana 30/60/90 to 20/25/30

    - Power - Fist of Vengeance: Mana 40/70/100 to 40/50/60

    - Power - Divine Caldera: Mana 60/120/180 to 40/50/60

    - Power - Front Sweep: Mana 80/95/110 to 40/50/60

    - Power - Assassin Spirit:
        Attributes Agility+Dodge to Luck+Walking
        Attributes 125%/150%/175% to +10
        Mana 50/70/100 to 40/70/100
        Duration 20s to 60s/120s/180s
        Walking offset +10 to +5

    ---

    2019/02/07

    - House price per SQM 1000gps to 100gps

    - Fixed some ramps / rope spots / stairs

    - Some map fixes

    - Added missing spawn of a hunting area

    ---

    2019/02/08

    - Weapons Attacks
        Daggers 16/22/28/40/52/64/76 to 12/17/22/32/42/52/62
        Arrows 17/20/23/26/29/32/35 to 15/21/27/39/51/63/75
        Swords 16/20/24/28/32/36/40 to 16/22/28/40/52/64/76

    - Fix: Move blocking items inside PZ
        You still cannot put it from a non PZ pos to a PZ pos.
        If you move it outside a house, for example, you cannot put it back inside.

    - Party experience:
        Before:
        2 players = +50%
        3 players = +100%
        4 players = +150%
        5 players = +200%
        6+ players = +250%

        Now:
        2 players = +33.333%
        3 players = +66.666%
        4 players = +99.999%
        5 players = +133.332%
        6+ players = +166.665%

    - You can now enable/disable shared experience at PZ

    - DSI: Experience of accomplished missions
        Mission 1 (Lv 15): Reward is 25% of Lv 16 = 2300
        Mission 2 (Lv 20): Reward is 25% of Lv 21 = 4300
        Mission 3 (Lv 25): Reward is 50% of Lv 26 = 13850

        Mission 4 (Lv 30): Reward is 25% of Lv 31 = 10175
        Mission 5 (Lv 35): Reward is 25% of Lv 36 = 14050
        Mission 6 (Lv 40): Reward is 50% of Lv 41 = 37100

        Mission 7 (Lv 45): Reward is 25% of Lv 46 = 23675
        Mission 8 (Lv 50): Reward is 25% of Lv 51 = 29425
        Mission 9 (Lv 55): Reward is 50% of Lv 56 = 71600

        Mission 10 (Lv 60): Reward is 25% of Lv 61 = 42800
        Mission 11 (Lv 65): Reward is 25% of Lv 66 = 50425
        Mission 12 (Lv 70): Reward is 50% of Lv 71 = 117350

        Mission 13 (Lv 75): Reward is 25% of Lv 76 = 67550
        Mission 14 (Lv 80): Reward is 25% of Lv 81 = 77050
        Mission 15 (Lv 85): Reward is 50% of Lv 86 = 174350

        Mission 16 (Lv 90): Reward is 25% of Lv 91 = 97925
        Mission 17 (Lv 95): Reward is 25% of Lv 96 = 109300
        Mission 18 (Lv 100): Reward is 50% of Lv 101 = 242600

    - Power - Holy Vigor: Added to Knight powers

    ---

    2019/02/09

    - 7 powers removed:
        Hammer of Justice
        Smite
        Shadowstep
        Nightblade
        Expose Weakness
        Wind Cutter
        Elemental Current

    - Bug fix at some powers:
        Blessed Shield
        Frenzy
        Holy Vigor
        Strong Will
        Vanishing into Thin Air
        Elemental Boost
        Shield of Heimdallr

    - Small fix to quest log window

  • 29 January 2019 (09:32) by [ADM] River
    UPDATES AVAILABLE SO FAR


    Resume

    * Was decided that the experience rate will be 3x.

    * Fist attack always fixed at 7

    * Paladin weapons has been updated:
    Learner Club
    BEFORE: [PHYSICAL ATTACK: 1] [HOLY ATTACK: 10]
    AFTER: [PHYSICAL ATTACK: 14] [HOLY ATTACK: 0]

    Tournament Club
    BEFORE: [PHYSICAL ATTACK: 2] [HOLY ATTACK: 25]
    AFTER: [PHYSICAL ATTACK: 18] [HOLY ATTACK: 0]

    Silver Club
    BEFORE: [PHYSICAL ATTACK: 3] [HOLY ATTACK: 40]
    AFTER: [PHYSICAL ATTACK: 22] [HOLY ATTACK: 0]

    Heroic Club
    BEFORE: [PHYSICAL ATTACK: 4] [HOLY ATTACK: 55]
    AFTER: [PHYSICAL ATTACK: 26] [HOLY ATTACK: 0]

    Solar Club
    BEFORE: [PHYSICAL ATTACK: 5] [HOLY ATTACK: 70]
    AFTER: [PHYSICAL ATTACK: 30] [HOLY ATTACK: 0]

    Blessed Club
    BEFORE: [PHYSICAL ATTACK: 6] [HOLY ATTACK: 85]
    AFTER: [PHYSICAL ATTACK: 34] [HOLY ATTACK: 0]

    Divine Club
    BEFORE: [PHYSICAL ATTACK: 7] [HOLY ATTACK: 100]
    AFTER: [PHYSICAL ATTACK: 38] [HOLY ATTACK: 0]

    * Assassin weapons has been updated:
    Learner Dagger
    BEFORE: [PHYSICAL ATTACK: 10] [DEATH ATTACK: 2]
    AFTER: [PHYSICAL ATTACK: 10 (still same as before)] [DEATH ATTACK: 0]

    Shimmer Dagger
    BEFORE: [PHYSICAL ATTACK: 12] [DEATH ATTACK: 4]
    AFTER: [PHYSICAL ATTACK: 14] [DEATH ATTACK: 0]

    Scavenger Dagger
    BEFORE: [PHYSICAL ATTACK: 14] [DEATH ATTACK: 6]
    AFTER: [PHYSICAL ATTACK: 18] [DEATH ATTACK: 0]

    Quimera Dagger
    BEFORE: [PHYSICAL ATTACK: 16] [DEATH ATTACK: 8]
    AFTER: [PHYSICAL ATTACK: 22] [DEATH ATTACK: 0]

    Ornamented Dagger
    BEFORE: [PHYSICAL ATTACK: 18] [DEATH ATTACK: 10]
    AFTER: [PHYSICAL ATTACK: 26] [DEATH ATTACK: 0]

    Titan Dagger
    BEFORE: [PHYSICAL ATTACK: 20] [DEATH ATTACK: 12]
    AFTER: [PHYSICAL ATTACK: 30] [DEATH ATTACK: 0]

    Diamond Dagger
    BEFORE: [PHYSICAL ATTACK: 22] [DEATH ATTACK: 14]
    AFTER: [PHYSICAL ATTACK: 34] [DEATH ATTACK: 0]

    * Minimum damage (physical, distance, staff/instrument) was 0, and now is 25% from normal damage. It will decrease the miss hitting, since the damage for the target blocks is higher.

    * You cannot increase your capacity through Defense attribute anymore. It is now based on player's vocation. Vocations capacity per level:
    Learner: 10 oz
    Knight: 25 oz
    Paladin: 25 oz
    Archer: 20 oz
    Assassin: 20 oz
    Wizard: 15 oz
    Bard: 15 oz

    * As long we are balancing the powers, we did some changes already on some powers:
    [ALL] Slowly Heal: Exhaust from 25 to 2.5 sec
    [ALL] Detoxify: Cure abnormal effects, Exhaust 5s, Boost 3 to cast
    [KNIGHT] Fatal blow: Mana changed from 100/70/40 to 20/40/60
    [KNIGHT] Fatal blow: Exhaust from 2.5 to 2 sec
    [KNIGHT] Fatal blow: Attack increased 25%
    [KNIGHT] Front Sweep: Attack +35%
    [KNIGHT] Grappling Hook: Exhaust 2.5 to 6s
    [KNIGHT] Grappling Hook: ATK +80%
    [KNIGHT] Grappling Hook: Paralyze bug fix
    [KNIGHT] Grappling Hook: Duration 5/7.5/10 to 2/4/6
    [KNIGHT] Wind Cutter: Push removed (ATK only now)
    [KNIGHT] Wind Cutter: Mana 140/170/200 to 80/120/150
    [KNIGHT] Wind Cutter: Exhaust 2.5 to 3s
    [KNIGHT] Wind Cutter: ATK +20%
    [KNIGHT] Wind Cutter: Area changed
    [KNIGHT] Frenzy: Mana 190/220/250 to 150/180/210
    [KNIGHT] Frenzy: Hits 3~7 to 6~12
    [KNIGHT] Frenzy: Miss chance 10% to 8%
    [KNIGHT] Berserk: ATK -25%
    [KNIGHT] Berserk: Duration 15 to 10s
    [KNIGHT] Berserk: Exhaust 2.5 to 10s
    [KNIGHT] Berserk: Drain +5%
    [KNIGHT] Berserk: Blocks only support powers
    [KNIGHT] Ground Shaker: Duration 5 to 2s
    [KNIGHT] Ground Shaker: Exhaust 2.5 to 6s
    [BARD] Rhythm Acoustic: Typo fix

    ---

    SERVER




  • 28 January 2019 (11:51) by [ADM] River
    UPDATES AVAILABLE SO FAR


    SERVER

  • 28 January 2019 (03:00) by [ADM] River
    UPDATES AVAILABLE SO FAR


    SERVER




    CLIENT


  • 19 January 2019 (08:14) by [ADM] River


    We are ONLINE!

    (25/01/2019)
  • 0
  • 1
Game Trailer
Account
  • Login
  • Register
General
  • News
  • Downloads
  • Rules
  • Testimonials
  • Interviews
Community
  • Who is online?
  • Who is wanted?
  • Highscores
  • Search Player
  • Guilds
Shop
  • Buy Points
  • Payments Logs
  • Premium Features
About Kingdom Age

Compact LogoKingdom Age is a free Multi Massive Online Role Playing Game targeted to the casual public. Make friends, hunts, quests! Choose from many different masks, vocations, jobs, addons, mounts, emoticons and much more.
Enjoy a medieval RPG where playability comes first!

About Team
© Kingdom Age Online - Page generated in 0.0105 seconds - Engine: Znote AAC